mirror of
https://codeberg.org/reverse-skill-lab/apk-reverse
synced 2026-11-15 19:54:22 +08:00
Adds references/unity-lua-and-assetbundles.md: Unity + Lua containers, the Lua 5.1 header-byte tamper, the loader's bytecode-only check, the CRC manifest the game actually reads, UnityFS partial-encryption windows, rebuild traps (layout loss, dependency null, compressed == raw), TextAsset read-back, and half-encrypted Mono assemblies behind a publisher shell. Extends framework-runtimes with LayaAir Conch (DCC checksum and loader patch), recon with resource completeness and the encryption map, repack-and-sign with package rename, split-apk with the narrow apktool merge, dex-patching with call-deletion instead of method rewrite, and packers with PairIP as a target-selection signal. Adds pitfalls P51-P53 and two symptom rows. Registration: one reference row, two capability rows (both partial/unverified), two evidence-summary rows, two route-inventory rows, two coverage bullets, one known-limitation bullet, and EXTENSION-game-reserve-2026-11.md. Gates and pytest green.